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Koitola (World of Phaos Based)

If you have Modified WoP, and I mean majour modifications. Then post a link here and tell us about it.
(PLEASE NOTE: If you intend to Modify WoP please Email Zeke and explain to make sure he is ok with it. WoP is zekes' baby and he would like to know if you intend to do any MODs.)

Moderators: zeke, Aradan

Do you like Koitola?

Yes
11
92%
No
0
No votes
Needs Changes (Posted)
1
8%
 
Total votes : 12

Re: Koitola (World of Phaos Based)

Postby jpoisson » Mon Jun 08, 2009 5:08 am

very nice, glad i could help you with the bars and such :)
-Jeremy
WOPhaos Developer
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Re: Koitola (World of Phaos Based)

Postby DaWolf » Thu Jul 02, 2009 10:49 pm

Koitola needs a bit of assistance...

I have a ton of features which are currently in the works, but I need someone who is good with Javascript, or FLASH, if you or anyone you know is capable of doing this I would very much appreciate it! I have been in hiding a couple weeks working on some massive improvements for Koitola / Phaos / Facebook, You almost wont recognize it when I am done, I am changing all the codes, all the pages, most of what is sticking around is just the database tables, but even they are getting massively changed, I don't want to go into a lot of details, but Koitola has managed to earn within a little more than a month running on facebook about 1000$ and I have decided to up what it is capable of doing and being, I want this game to be something to rival all the other games on facebook.

Also, if anyone knows a good pixel artist I would appreciate it! Thank you!
http://apps.facebook.com/phaosapp/ Koitola, Phaos Integrated into Facebook
DaWolf
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Re: Koitola (World of Phaos Based)

Postby grasshopper » Tue Jul 07, 2009 8:58 pm

pm sent
grasshopper
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Re: Koitola (World of Phaos Based)

Postby grasshopper » Tue Jul 07, 2009 10:33 pm

FYI DaWolf,
It looks like I can create a character on IE8 in FB apps, but then it won't let me to the index page. It starts to load the page then autodirects to the news page which I can't get back off of. There's a unique link there, but it just leads me to an error message.

... you can always trust me to do some good testing. :)
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Re: Koitola (World of Phaos Based)

Postby grasshopper » Wed Jul 08, 2009 12:37 am

Played with google chrome. Still has the three major playability issues from my short experience. Two are inherent of the phaos (I'm calling it an:) "engine" (from now on). The other I can already see you are on the way to fix. Looks VERY nice. Obviously it's still maturing, but well beyond infancy - from my perspective. I'll give it 1 1/2 thumbs up with the other 1/2 thumb on it's way, just needs more time for polishing. I really like the 3d map look! Also, some other things are really nice ideas you put in, just need to clean them up.

Keep at it - great stuff.
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Re: Koitola (World of Phaos Based)

Postby DaWolf » Thu Jul 09, 2009 3:59 am

Reply has been sent.

For anyone interested in seeing the latest work on Koitola, you can view it here:

http://apps.facebook.com/koitoladead/

Please remember that this site is still very much under construction, so you may not want to play with earnest because I do plan on deleting a lot of the information stored (characters, inventory, ect...) on a regular basis for testing.
http://apps.facebook.com/phaosapp/ Koitola, Phaos Integrated into Facebook
DaWolf
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Posts: 95
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Re: Koitola (World of Phaos Based)

Postby jpoisson » Thu Jul 09, 2009 3:00 pm

Hey wolfy, If you need help just leave me a message and i am sure i will be able to lend some assistance..
-Jeremy
WOPhaos Developer
jpoisson
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Posts: 89
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Location: Toronto Canada

Re: Koitola (World of Phaos Based)

Postby grasshopper » Thu Jul 09, 2009 6:09 pm

jpoisson - if I rename my logon to "wolfy" will you help me too? ;) I'm getting there, but some of the things are a bit rough...
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Re: Koitola (World of Phaos Based)

Postby jpoisson » Mon Jul 13, 2009 2:00 pm

hahaha hopper, if you want to be named wolfy ill call you wolfy jr. ok :P and sure I would be glad to help you out hopper i mean wolfy jr. :P
-Jeremy
WOPhaos Developer
jpoisson
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Posts: 89
Joined: Wed May 20, 2009 9:11 pm
Location: Toronto Canada

Re: Koitola (World of Phaos Based)

Postby DaWolf » Mon Jul 20, 2009 8:31 pm

A copy of Koitola v2.0's facebook code is available for sell, the price of the sell is for time and effort only, it is not to purchase a copy of zekes open source software. If anyone is interested in a copy view it here.

http://apps.facebook.com/koitoladead/

It was a complete redesign of phaos, the only things that were left untouched was travel, everything else has been re-designed to work for my style, some things may look a lot like the original, but that's because I suck at changing the looks of things, but tons of code changes have been put in place.

Again, I am selling the time and effort I have put into designing Koitola into a unique RPG, parts of the proceeds of the sale will be going to Zeke Walker as he did provide me the base for my project to work with. Thank you for viewing.

I will still be working tightly with the phaos community, but I am ceasing development on Koitola v2 once I have sold it, I have been unemployed for 5 months now and so I have used that time to work out all the bugs I could locate in Koitola, I will never say it is 100% bug free, but this is a great chance to make money if you want to, having less than 600 users I have made on average 200-300$ a month just letting it run and not really doing anything else. This amount is based on Ads/Super Rewards offers, so the app has potential, and for someone who is willing to invest a little time/money they could easily get 30-40k users and make a decent living running this app on facebook.

Again, the biggest differences you see between my copy of phaos and the average copy is it runs through facebook, it is monetized beyond that of donations, it has 5 character capability with accounts, cards, ect... to allow players to use the account the way they want to.

Players now have a choice of 3 default races, if they want to play any of the other races they must either find the race card, or purchase a random card and hope to get the race card. there is a little over 965 items from weapons, armor, helms, rings, necklaces, ect... magic items are functioning, there is currently no need for an explore page anymore, anything that could be discovered using the explore page is all displayed to the user directly using the interface without having to change pages, it is much easier for new users to figure out what type of items there are on the ground, find out what messages they have, and to turn on/off the RPG assistant.

There is now 2 types of characters, you have a lifetime character, and a contest character, lifetime means that the character has no chance of winning any of the games prizes for any contest, but your character will be around all the time. Where-as you can also make a contest character, if you have purchased one of the 2 additional character slots, and you are eligible to win the contest prizes, including cash, and Royal Crowns (our monetization method)

10 Royal Crowns = 1$ (US)
So because of that you have a nice way to earn different sources of income.
Also, as a way of providing every player a chance to see the rewards of royal crowns, you receive 1 free royal crown every 24 hours (that is changeable by game admin) to still allow you access to use services only royal crowns could provide in the past, and once someone gets a chance to buy a card, and if they are lucky and get that 1000xp card, or 4000gp card, they will be more interested at that point to purchase royal crowns to get the immediate chance of purchasing more cards, rather than just sit around and wait 20-30 days to purchase a card.

We have changed the inventory method into more of a block inventory, to allow players to see every item a little faster and easier. With the inventory you also have the ability if you're in a guild/clan/brotherhood you can place items into a guild vault so that you can trade items within your guild to any players that may need it.

PvP Bounty Opportunities, Players can now place bounties on the heads of other players, paying either Gold, or Royal Crowns, it costs 1 Royal Crown to place a bounty on someones head and once that player has been killed by another player in PvP combat the player that killed the one with a bounty on their head, receives the Bounty amount.

Shops are now listed on the travel page using icons on the side, so again no need to switch to an explore page to check on the stores, they are all listed on the travel page and you can easily just click the store of choice and it pops up within a new sub-window. With this combat is also taken care of 100% through encounter pages, so you have the option of fleeing from every fight before the monster sees you, if you do not flee, the combat page is brought up full screen to allow you to see the entire fight without needing to scroll to see your spells, ect...


Thank you for your interest in Koitola, there are plenty of other additions but I am tired of typing... have a look around, and see what you like!
http://apps.facebook.com/phaosapp/ Koitola, Phaos Integrated into Facebook
DaWolf
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Posts: 95
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Re: Koitola (World of Phaos Based)

Postby mccragge » Thu Jul 23, 2009 5:47 am

How much are you asking for this? And I am wondering how this will work with the GPL?

McCragge
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Re: Koitola (World of Phaos Based)

Postby DaWolf » Fri Jul 24, 2009 5:05 am

I am asking 350$ or best offer.

Basically it works as in I am not selling Zekes Code, I am selling my time and effort into making the code changes.
It's the same trick that people use to sell World of Warcraft characters, ect... It's a little shady but the law allows it.
http://apps.facebook.com/phaosapp/ Koitola, Phaos Integrated into Facebook
DaWolf
Level 4
 
Posts: 95
Joined: Sat Feb 02, 2008 5:11 am

Re: Koitola (World of Phaos Based)

Postby mccragge » Sat Jul 25, 2009 5:29 am

I see, well I am seriously interested in it, but I wouldn't have the funds available until the first week of August.

McCragge
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Re: Koitola (World of Phaos Based)

Postby DaWolf » Sat Jul 25, 2009 7:09 pm

I will hold it for you since we are friends for a while now, I would give you a discount but I need the money for rent or I wouldn't mind getting you a discount.

If you need any help with getting the code to work for any reason I am always available on these forums for all of you guys.
http://apps.facebook.com/phaosapp/ Koitola, Phaos Integrated into Facebook
DaWolf
Level 4
 
Posts: 95
Joined: Sat Feb 02, 2008 5:11 am

Re: Koitola (World of Phaos Based)

Postby mccragge » Sat Jul 25, 2009 10:53 pm

Well 350$ is fine, but I noticed that on the front page of Koitola, you are selling "copies" of the game. If I buy it from you, I would want the exclusive facebook app. Otherwise, I would have to compete against all the other copies you sold, and I wouldn't be interested in that.

by the way, if you like we can continue this privately via email

mine is mccragge@hotmail.com

I look forward to hearing from you.

McCragge
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